Wingnut, Bat on the BelfrySet name Teenage Mutant Ninja Turtles Alliance Whenever another creature you control enters, Wingnut gains your choice of flying, menace, or haste until end of turn. Whenever Wingnut attacks, each other attacking creature gets +1 +0 until end of turn. "Tell me, Screwloose, aren't we good? Mmhm. So, wouldn't that make them evil? Right!"
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Set name - Teenage Mutant Ninja Turtles Alliance — Whenever another creature you control enters, Wingnut gains your choice of flying, menace, or haste until end of turn. Whenever Wingnut attacks, each other attacking creature gets +1/+0 until end of turn. "Tell me, Screwloose, aren't we good? Mmhm. So, wouldn't that make them evil? Right!"